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101. What happens in the ccp offices during downtime? - in EVE General Discussion [original thread]
To the thread title question: Given that the cluster is located in a hosting center in london and the devs operate out of there office in reykjavik, probably not a lot different to usual, barring valar and anyone else who needs to oversee any part...
- by Zyrla Bladestorm - at 2006.09.12 14:10:00
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102. Are you leaving because of server crashes? - in EVE General Discussion [original thread]
CCP are easily in the top 1% of MMO developers, they talk to us, they tell us honestly what they think and they invest heavily into the game all the time, where most only spout advertising hype for upcoming paid expansions. I've never experienced...
- by Zyrla Bladestorm - at 2006.08.21 08:38:00
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103. Kazire > if your ship uses gravimetric sensors? - in Ships and Modules [original thread]
I believe the way it works is that the defending ships highest sensor strength is the one used in the ecm calculations, so if someone uses a gravimetric jammer vs a ship with radar it would use the gravimetric jammers 2 points of strength vs radar...
- by Zyrla Bladestorm - at 2006.08.19 06:36:00
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104. Idea on Proposed "safe cap %" nos nerf - in Ships and Modules [original thread]
Edited by: Zyrla Bladestorm on 18/08/2006 05:58:41 Originally by: Xoduse I like this idea, but the only problem is that in my opinion the cap the battery gives and protects from nos would not be enough to use a slot for. A cap battery ...
- by Zyrla Bladestorm - at 2006.08.18 05:57:00
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105. T2 Large Autocannon Question - in Ships and Modules [original thread]
Originally by: Lisento Slaven I have been debating on training up T2 large projectiles for a while and this thread is not very optimistic in my decision. I really like autocannons...are the T2 AC's not really worth it compared to T2 howi's...
- by Zyrla Bladestorm - at 2006.08.17 19:55:00
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106. T2 Large Autocannon Question - in Ships and Modules [original thread]
Large projectiles have always had somewhat of a wimpy fire effect, the medium ones aren't so hot these days either. Back in the day you could get the Dual 180mm AC's down to something like 0.7s RoF, at which point the tracer fire formed practical...
- by Zyrla Bladestorm - at 2006.08.16 17:11:00
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107. Calculating Wrecking shots - in Ships and Modules [original thread]
Originally by: Serihon While we are on the subject of wrecking shots... Is there an attribute, like tracking speed, that determines how many wrecking shots you can get, on average, in like 1min or so? If so does anyone know the formula? ...
- by Zyrla Bladestorm - at 2006.08.16 17:03:00
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108. shield and armour tanking - in Ships and Modules [original thread]
Even with an injector you wouldn't be able to sustain two tanks for long, add in that you generally will only be getting the benefit of one at a time and can use the other set of slots to improve what you are doing, or making the one tank you do h...
- by Zyrla Bladestorm - at 2006.08.14 13:02:00
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109. crow and t2 rockets - in Ships and Modules [original thread]
Originally by: Hoshi Not worth it, t2 launcher is ok just don't use the t2 ammo. Tux forgot to unnerf it as he said he would. I doubt he's forgotten somehow, he said he'd add them to his list of things to look at, but we already know t...
- by Zyrla Bladestorm - at 2006.08.13 15:36:00
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110. German localization Blog! - in EVE General Discussion [original thread]
Originally by: Oi Poloi The best thing about the localization are the responses in this thread But seriously, why do we need this? You need to have at least a basic grasp of the english language in order to play anyway, cause pretty muc...
- by Zyrla Bladestorm - at 2006.08.09 23:35:00
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111. So now that freighters will soon drop cans! easy ways to gank them! - in Ships and Modules [original thread]
Originally by: Tar om Edited by: Tar om on 03/07/2006 12:06:13 hehe, I'm so looking forward to pirates bankrupting themselves with this scheme :) If a freighter pilot finds himself ganked, all he has to do to get revenge is fly to the...
- by Zyrla Bladestorm - at 2006.07.03 13:14:00
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112. Scimitar - in Ships and Modules [original thread]
Edited by: Zyrla Bladestorm on 03/07/2006 12:50:56 Well, its smaller than a destroyer, with relatively high speed, good resists, 5 mid slots, hard to jam, a low cost - all in all it makes for a reasonable ship for a "holding tackler" if you wi...
- by Zyrla Bladestorm - at 2006.07.03 12:50:00
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113. Armored Warfare Gang links.... and capital ships.. - in Ships and Modules [original thread]
Originally by: Yaman ok well I hope if I train up warfare specialist another few levels the bonus will get MUCH better - because as it is now at lvl1 (and lvl4 squadron command, lvl3 command ships) I get 3.052% with my damnation to all arm...
- by Zyrla Bladestorm - at 2006.06.17 03:20:00
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114. Racial Hardening - Shouldn't we introduce some consistency? - in Ships and Modules [original thread]
For a long time now I've held the opinion that they should apply the +10 racial bonus to shields as well as armour, the resist types should balance each other out quite well then. But, most likely the armour bonuses are a throwback to the time wh...
- by Zyrla Bladestorm - at 2006.06.16 06:40:00
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115. Sacrilege and Zealot resists... - in Ships and Modules [original thread]
Having your armour HP last 5% longer is as good in every possible situation as repairing 5% more since the HP you repair lasts 5% longer. Plus it helps if you dont fit any repairers at all - as such the cyclone and brutix bonuses were at best equa...
- by Zyrla Bladestorm - at 2006.06.14 22:48:00
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116. Carrier vs Mothership. Hanger and Bay size - in Ships and Modules [original thread]
http://evegames.hostingbig.com/eve/data/index.html More specifically Nyx and avatar . ----- Apologies for any rambling that may have just occurred.
- by Zyrla Bladestorm - at 2006.06.08 15:07:00
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117. Pet peeve - Grammar and spelling cops... - in EVE General Discussion [original thread]
Originally by: Abbadon Originally by: Dark Shikari Do you want some turrents on your fraction captial ships? /had to do it Only if it has rouge drones in the drone bay and armour tanks Oi! Armour is correct in British...
- by Zyrla Bladestorm - at 2006.06.04 22:53:00
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118. Here is why apoc is better with autocannons than with mega pulses - in Ships and Modules [original thread]
Edited by: Zyrla Bladestorm on 03/06/2006 13:32:30 Mega pulse I (MF) 100% base accuracy at 12.5km 75-80% base accuracy at 17.5km 50% base accuracy at 22.5km 800mm I (EMP) 100% base accuracy at 2.5km 75-80% base accuracy at 12.5km 50% base acc...
- by Zyrla Bladestorm - at 2006.06.03 13:30:00
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119. Here is why apoc is better with autocannons than with mega pulses - in Ships and Modules [original thread]
Originally by: Sniser Originally by: Aeaus I'd like to see you get your Apoc somewhat close into optimal quickly. Because otherwise... Dual Heavy Pulse = 26.25 km Optimal Dual 650mm = 24.5 km [100% Fall Off] Lasers are much mor...
- by Zyrla Bladestorm - at 2006.06.03 12:54:00
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120. Reasoning [T1 Ammo] - in Ships and Modules [original thread]
I believe the last time it was brought up hammerhead was already in the process of giving projectiles a damage boost, I remember him posting he'd talked to TomB about it and got the response "do you really think they need even more damage?" hammer...
- by Zyrla Bladestorm - at 2006.06.02 15:47:00
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